top of page
  • LinkedIn
  • Instagram

NOIRA

Noira (working title) is an endless flight indie game project, that I am currently working on as a 3D artist, rigger, and animator. It is being developed in UE5, and I will be updating this page to document the process as development progresses. 

CHARACTER PRODUCTION

Sculpted in Z-brush

Retopologized in Maya

Screenshot 2025-07-16 133309.png
Screenshot 2025-07-16 133244.png

Initial Material Setup in Unreal

Screenshot 2025-07-16 133022.png

Custom Rig Built in Blender

Screenshot 2025-07-16 132522.png

Idle Animation Test

bottom of page